
With a light fog filling the island 24 hours a day, the architecture along the paths guests would take wouldn’t be seen until up close, allowing exploration to not only be an adventure in itself, but also to make the scavenger hunt much more difficult and detail oriented. The game Myst was extremely artistic, colorful, and detailed in its scenery and so too would be Myst Island. The beauty of Myst Island was just simply that…beauty. The illustrious and over dramatic scavenger hunt would be a full day on the island, and to Disney’s credit, would have probably made them a considerable chunk of change oif they could have pulled it off.

Guests would travel the island looking for clues that would lead them to the next before eventually solving the puzzle and earning whatever prize was at the end. With the brothers Miller on board, plans formed to turn the former animal inhabited island into a giant puzzle. Rand and Robyn Miller, creators of the extremely popular PC game Myst, were contacted and the idea for Myst Island was to be made a reality.

One particular idea continued to come up. As Discovery Island, the small plot of land in the middle of Bay Lake, closed for good in 1999 with most of it’s animals moving over to the new Animal Kingdom park, Imagineers had new ideas for the island. Myst Island was to be that effort into a new type of Walt Disney World resort experience. The guest that wants to experience something else beyond the theme parks. There has been consideration to reach out to a certain type of guest for years. (I know, polar opposites.) So what does it have to do with Disney? Well, Disney and the creators of Myst, Rand and Robyn Miller, all got to know each other quite well during the late 90s when Disney approached the Millers with a project called Myst Island. (For the time at least.) It was one of the most popular video games and brought along the “sandbox” games that we now see in modern times like Grand Theft Auto or Disneyland Adventures. If you played computer games in the 1990s, chances are you played Myst, a puzzle game that was slightly creepy but extremely beautiful to look at with state of the art graphics.
